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High Tides
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The Grand Symphony - High Tides Devlog #6
May 16, 2025
by
TheOnlyOne223
This is the final devlog for the original version of High Tides, it sees the completion of the vertical slice, a full gameplay video, timelapse of a ship being modelled and much more. Everything has c...
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War Never Changes - High Tides Devlog #5
April 26, 2025
by
TheOnlyOne223
This will be the longest dev log yet as there is a lot to discuss in terms of weaponry, from torpedoes to cannons, bombs and even anti-submarine missile torpedo hybrids. This is the culmination of wha...
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Communicating Complex Ideas - High Tides Devlog #4
April 06, 2025
by
TheOnlyOne223
It's been a while since the last dev log as I have been working on a very complex and core feature to the game, that isn't what this dev log is about however as instead we will be discussing recently...
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Its in the Details - High Tides Devlog #3
March 24, 2025
by
TheOnlyOne223
This week and last week were quite busy so I haven't really had time to get the devlog out, however now my schedule has freed up again and the time for progress is now. We left off with the new submar...
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Submarines & Actions - High Tides Devlog #2
March 07, 2025
by
TheOnlyOne223
Last devlog showed off the testbed Arleigh Burke-class ship alongside game design and implementation talk, this dev log will go over the new vehicle models added to the game since last week and the ne...
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An Open Ocean - High Tides Devlog #1
February 28, 2025
by
TheOnlyOne223
High Tides is a story-driven naval RTS, it will feature 8 main story missions, each with an estimated length of up to 30 minutes. The game will feature fictional nations which are yet to be decided, f...
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